package kizzo.game 
{
	import kizzo.game.tile_objects.GameCube;
	import kizzo.geometry.TileCoord3D;
	/**
	 * ...
	 * @author kizzo
	 */
	public class PotentialMove 
	{
		public var cube:GameCube;
		public var vector:TileCoord3D;
		
		public function PotentialMove(cube:GameCube, vector:TileCoord3D)
		{
			this.cube = cube;
			this.vector = vector;
		}
		
	}

}